Not much happened this week. I found some character assets in the marketplace for the future player characters and wanted to implement them. But I had plenty of issues retargeting the assets to the ALS4 system.
I found the available tutorials and documentation useless since they just ignored the IK for the hands.
In the end, it worked out, and I can now work at least with the final skeleton.
As I started to work on the combat system, the idle pose created issues caused by ALS4. Now the character began to wiggle its butt. Since it was a short development week, I stopped there.
This week I hope to fix this issue and add the combat system.